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Gewinner des »Games for Change« Award

Die Gewinner der Games for Change Award sind raus. In dem eingebetten Video kann man sich die Preisverleihung ansehen.

Das Game for Change Festival hat vom 20.—22. Juni zum achten Mal in New York stattgefunden. Auf der Veranstaltung wurde den Potentialen von digitalen Spielen nachgespürt, komplexe Sachverhalte sensibel zu vermitteln, auf soziale Missstände aufmerksam zu machen, und schließlich sozialen Wandel herbeizuführen. Das diesjährige Festival ist mit einer Keynote von Al Gore eröffnet worden.

»And the winners are:

The »Direct Impact« Award focused on games that targeted specific audiences with proven outcomes. Direct Impact was the only category that resulted in a tie. Presenting the awards was Kristi Miller Durazo, Senior Strategist and Ambassador of Play at the American Heart Association.


Nathan Verrill of Natron Baxter Applied Gaming

Developer: Natron Baxter Applied Gaming
Designers: Jane McGonigal and Kiyash Monsef
Funder: The World Bank Institute

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Participatory Chinatown

Steve Schirra of Emerson College

Developer: Muzzy Lane Software
Designers: The Engagement Game Lab (Emerson College,) Asian Community Development Corporation, Metropolitan Area Planning Council
Funder: The John D. and Catherine T. MacArthur Foundation

The »Knight News Game« Award, supported by the John S. and James L. Knight Foundation, was created to recognize a range of news games featuring such content as current events, documentary subject matter, infographics or news data, puzzles, literacy, community engagement, or to exist as a news platform. Presenting the award was Ocean MacAdams, Senior Vice President of Programming, Current TV. The Knight News Game category was the only category that the Final Jury wished to also acknowledge another title.


Winner: Fate of the World

Amy O'Neil and Ian Roberts of Red Redemption, Ltd.

Developer: Red Redemption Ltd.
Designers: Ian Roberts, Klaude Thomas, Matt Miles Griffiths, Amy O’Neil, and Hannah Rowlands

Honorable Recognition: The Cat and the Coup
Developers: Peter Brinson and Kurosh ValaNejad
Funders: The Advancing Scholarship for the Humanities and Social Sciences and the Game Innovation Lab at the University of Southern California

The »Learning and Education« Award celebrated games designed to highlight and/or teach specific topics in the classroom or in informal learning environments. Presenting the award was Chloe Varelidi, Creative Director of MissionLab at Quest to Learn, and Senior Game Designer with the Institute of Play.

The Curfew

Matt Locke, Director of Storythings, and formerly of Channel 4

Developer: Littleloud
Designers: Darren Garrett (Director), Simon Parkin (Producer), David Jacklin (Executive Producer), Kieron Gillen (Writer), Sara Khangaroot (Assistant Producer), Paul Simpson (Lead Artist), Rebecca Green (3D Artist), Adam Sharp (3D Artist), Nik Faulkner (3D Artist), Stu Short (3D Artist), Amy Casson (Lead Developer), Seren Matthews (Lead Developer), Alice Parsons (Production Assistant)
Funder: Channel 4

The »Transmedia« Award honored games that are a part of a larger cross-media campaign. Presenting the award was Susana Ruiz, Co-Founder of Take Action Games and a Doctoral Candidate at the University of Southern California.

Inside The Haiti Earthquake

Katie McKenna of PTV Productions, Inc.

Developer: PTV Productions, Inc.
Designers: Katie McKenna (Director) Peter Henderson (Graphics and Design), Nicolas Jolliet (Director), Nicole Chung (Flash Programming), Michael Gibson (Writer and Director)
Funder: Canadian Media Fund (CMF), Bell New Media Fund, TVO«


via Games for Change


Bilder der Gewinner von Games for Change