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ANGRY CHEF


9.–12.11.2017 / EG › NORD- & SÜDFLÜGEL

Kenny Cosmades, unter der Leitung von Prof. Zilvinas Lilas
 

Studierende der Kunsthochschule für Medien Köln zeigen an mehreren Stationen experimentelle VR-Projekte.

»Angry Chef« ist ein Virtual-Reality-Game von Kenny Cosmades, in dem die Spieler*innen in die Schusslinie zwischen Daniel, dem tollpatschigen Kellner und dem cholerischen Koch geraten. Während Angry Chef versucht Daniel mit Objekten und Essen abzuschmeißen, muss man mit Bratpfanne, Teller und Co. das Essen zurückschlagen.


Weitere Spiele der KHM:
Gebäude, Bodenlos, Synopsis: Possible Perspectives, Flambé, VR-Installation Max Dauven, Das habe ich gesehen!, Save zour gold watch, Infinite Stage


9.–12.11.2017 / GROUND FLOOR › NORTH & SOUTH WING

ACADEMY OF MEDIA ARTS COLOGNE
 

Students of the Academy of Media Arts Cologne show experimental VR projects at four stations under the direction of Prof. Zilvinas Lilas. »Angry Chef« is a virtual reality game by Kenny Cosmades, in which the players get in the firing line between a clumsy waiter and a quick-tempered chef. In Marios Pavlous‘ third-person VR game »Flambé«, the players follow the characters Madame and Adam through dreamlike worlds. Max Dauven makes a virtual environment tangible with his VR installation. »Das habe ich gesehen!« (I saw that!) by Liwen Shen, reconstructs the pressure of examination situations and disciplining with cynical bite. In »Save zour gold watch« by Ziting Huang, the players throw pebbles at human-like bodies hanging from the ceiling, beginning a futile competition against time in the process. And »∞ - Infinitie Stage« by Svenja Voß invites spectators onto a stage that is shaped like the unending path of a Moebius strip. With »Gebäude« (Building), Jaemin Lim and Zilvinas Lilas present a VR installation based on real, existing buildings.

Angry Chef.PNG
Earlier Event: November 9
SYNOPSIS: POSSIBLE PERSPECTIVES
Later Event: November 9
FLAMBÉ